tekka
src
random_fwd.hpp
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#pragma once
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#ifndef PBF_RANDOM_FWD_HPP
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#define PBF_RANDOM_FWD_HPP
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#include <random>
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#include <pcglite/pcglite.hpp>
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namespace
pbf {
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using
URBG = pcglite::pcg64;
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}
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#endif
//PBF_RANDOM_FWD_HPP
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